Monday, March 15, 2004

Mark Prensky on Games and Learning

This collection of writing on games, simulations and education could eradicate hours of your day in a flash. Some of it is a couple of years old already, but it's not less relevant because of it. He really gets the split between analog instructors and digital kids, as well as the fundamental difference between educational software and games. From Digital Natives, Digital Immigrants:
"Is it that Digital Natives can’t pay attention, or that they choose not to? Often from the Natives’ point of view their Digital Immigrant instructors make their education not worth paying attention to compared to everything else they experience – and then they blame them for not paying attention!"
Much of his philosophy is outlined quite nicely in Game Design: a New Language for Communicating Ideas, a collection of slides that stand alone reasonably well.

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